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Understanding the SOLID Principles

There exist some principles that make a procedure easier to perform, with this resource, it is viable to create clean products. In programming, exist something called SOLID principles that ensure quality and good performance while developing code, this acronym SOLID are the 5 widely accepted principles:

S - Single Responsibility Principle

A class should have exactly one responsibility.

O - Open/Closed Principle

A class or a function should be open for extension but closed for modification.

L - Lisvok Substitution Principle

Keep the relationship between classes and functions.

I – Interface Segregation Principle

Avoiding interfaces that overloads classes with responsibilities that this classes don’t actually need.

D – Dependency Inversion Principle

Depend upon abstractions not upon concretions.”

By understanding each one of this SOLID Principles, we could manage to create good code, and by good code I mean cleaner code that is maintainable and modular. Programming has important responsibilities while developing code for yourself and third parties. At the moment one writes code its understandable at that specific moment in time, but if this code is not well documented or the structure of the code has not a defined structure it is very difficult to manage and it is almost impossible to understand it after the code was developed.

In other hand we have obfuscated code, the art of converting code into not readable code, it is ingenious. The both counterparts exist for different purposes. I wonder if SOLID principles contests exist, because The International Obfuscated C Code Contest exists. (https://www.ioccc.org/)

Obfuscate: tr.v. -cated, -cating, -cates.
    1. To render obscure.
    1. To darken.
  1. To confuse: his emotions obfuscated his judgment.
    [LLat. obfuscare, to darken : ob(intensive) + Lat. fuscare,
    to darken < fuscus, dark.] -obfuscation n. obfuscatory adj

The goals are the following:

The IOCCC:
  • To write the most Obscure/Obfuscated C program within the rules.
  • To show the importance of programming style, in an ironic way.
  • To stress C compilers with unusual code.
  • To illustrate some of the subtleties of the C language.
  • To provide a safe forum for poor C code. :-)
for example:

#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<ctype.h>
#include<time.h>
#include<stdint.h>
Q unsigned d; Q char E; Q int k;
Q long u; Q size_t t; Q const char U;
#define L toupper
#define M SIZE_MAX-1
#ifndef S
#define S 38
#elif S < 38
#undef S
#define S 38
#elif S > M
#undef S
#define S M
#endif
#define l S-1
#define Y strlen
#define Z printf
#define K static
#define z do{
K E W[]="stqvvwxzwtzuvvryusuxvtrqsruxttrxvwqxq"; K E T[S]= {77,69,84,72,73,78,75,83,32,73,84,32,73,83,32,76,73,75,69,32,65,32,87,69,65,83,69,76,0} ;
K U C[]=" !\"&'(),.0123456789;?ABCDEFGHIJKLMNOPQRSTUVWXYZ";
/*NO*/
K E P[2][sizeof(T)]; K t G=0;
#ifndef N
#define N 25
#elif N < 4
#undef N
#define N 3
#elif N > M
#undef N
#define N M
#endif
/*BLOB*/
K u R=1; K d D=0; K k X(k f,k t){ return (rand()%((t)-(f)+1)+(f)); }
K E c() {return C[X(0,(k)Y(C)-1)];%> Q struct x { E G[sizeof T];
t F; } x; K x O[N];
/* Special C main() handler (encapsulation): */
#define r(main) main
r(k main(k a, E **V)) { x x; E*b;
U *A=T; k h=0,s,q=0,m=0,y=0,n=N==97,J=0; t i,j,

/* prototype for special C parser H() below */
F H(); H(<% H(for (s = 1; s < a && *V[s++]; ) H(<%
H(E *v=V[s-1]; H(if (*v!='-'||h) H(g(o) w(f) H(
while (*++v) H(switch (*v) { w(case '-') h=1; g(f)
w(case 'r') H(if ((R=strtol(v+1,&b,0)) < 1 || R > 100)/*CODING*/
<% Z("mutation rate out of range\n") ; m=1); %> else m=0; g(f)
w(case 'q') q=1; Z("quiet output\n") ; g(f) w(case 'm') J=1;
g(f) w(default) g(f) %>); H(continue))); H(w(o) H(y=1;
H(i = Y(V<:s-1]); H(if(i > l) i=l; H( strncpy(T,V[s-1:>,i)
; H(T[i]='\0')))))))); })); }); H(H(if (n&&!y) for (j=0
; j<37; ++j) T[j]=W[j]-'A'); H(for ( ; *A && strchr(C, L(*A))
; ++A)); H(if (*A) <% Z("'%c' not in keyboard \"%s\"\n", *A,C)
; return 1; })/*THIS*/); H(srand((d)time(0)); memset(&x, 0, sizeof x);
memset(O,0,sizeof O)); H(Z(/*IS*/"target '%s'\n", T); H(Z(
"mutation rate %ld\n", R)); H(if((m=(m||J||N<4)))
Z("monkey at typewriter\n"); H(for ( j=0; j<N; ++j) H(for
(i=0; i<Y(T); ++i) O[j].G[i]=c())))); H(while (!D) { H(if (++

G==M) {Z("Too many attempts, blaming the monkey Eric even if "
"he isn't typing or doesn't exist. Bye.\n"); return 1; } H(for
(j=0; j<N&&!D; ++j) { F = 0;/*NOT*/ H(for (i =0; i < Y(T); ++i)) { H(
if (L(O[j].G[i]) == L(T[i]))) ++F; } /*A*/ O[j].F=F; H(if (((D=(F==Y(T)))
||G==1)&&(!q||D)) Z("Generation %4zu\tOffspring %2zu: %s\n",G
-1,j+1,O[j] .G); })); H(if (D)break;); s=0; /*COMPACT*/ H(if (m) g(p) else H(z
s=1; H(for(i=0; i<N-1; ++i) { H(if (O<:i].F >= O[i+1].F) g(h)) x=O[
i+1:>; O[i]=O[i+1]; O[i+1]=x; s=0; w(h); }); }while(!s))); w(p
) H(strcpy(P[0],O[0].G); strcpy(P[1],O[1].G)); H(for (j=0; j<N; ++j)
{ H(for (i=0;!m&&i<Y(T); ++i) H(if ( X(0,9)<5) O[j] .
G[i]=P[0][i]); H(else O[j] . G[i]=P[1][i];)); /*BLOB*/ H(if (!
q) Z("Generation %4zu\tOffspring %2zu: %s -> " ,G,j+1,O[j].
G); H(for/*OF*/ (i=0; i<Y(T); ++i) { H(if (X(1,100) <= R || m)
O[j].G[i]=c(); })); H(if (!q) Z("%s (%s)\n",O[j].G,m
?"monkey typing" : "mutation"))); /*OCTETS*/ }); H(if (!
q) Z("**\n")); })); return 0; }

(Ferguson 2018 : prog-simple.c)


It is very hard to read….

References:

https://www.ioccc.org/index.html
https://www.ioccc.org/2018/2018.tar.bz2
http://34.212.143.74/s201911/tc3049/solid.html

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